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3D models
All the models are created in autodesk maya software.
I focuse more on the shape of the object other than the textures.
To create this flower pot it was easier to make flower petals. I've made it by flattering cube and giving it more edges which then i've moved to make the petals have a volume.
Pot was made from cylinder which edges was extracted outside and then was extracted upwards
Same as the other bed, but this one has a different frame which was created by all cube which was resized to the right shape. I've used square plate to create texture on the frame.
Bed was created by resizing cubes to make them in the right shape. For the frame I've used different size of cylinders. Futhermore for the materace I've smoothed out edges to make it more realistic.
The night stand was created by multiple of different shapes. the wheels was created by cylinders which were flattened and joined with different sized cylinders.
The weapon was created by customasting a lot of different shapes. Such as the part where the person will be holding is created by stretched out cube and circle. The area where the circle meets the part where is gonna be hold is the same shape but it's customised by manilupation of edges of the shape.
TV was created by scale cube to the right shape and extracting the frame outwards to make it more realistic and give it a better feel.
The shape of the gun was made by making a custom shape and extracting it. However the end of the gun was created by adding cylinder and the scale it to match the rest of the gun. Shape and the idea was inspired by the game CS:GO
Only from looking at the perspective of textures, in this room there are over 200 different textures which were used in this project.
Monitors were made the same as the tv model at the top but the difference is that the computer has in the middle texture.
All the shapes was created by scale cube and by extracting some shape faces.
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